![]() ![]() Snake finds the President but gets shot in the leg with a crossbow bolt and overpowered by the Duke's men. Snake forces Brain and his girlfriend Maggie to lead him to the Duke's hideout at Grand Central Terminal. A skilled engineer, Brain has established a small gasoline refinery, fueling the city's remaining cars and tells Snake that the Duke plans to lead a mass escape across the 69th Street Bridge by using the President as a human shield. He is rescued by "Cabbie", a jovial old man who drives an armored taxi.Ĭabbie takes Snake to Harold "Brain" Hellman, an adviser to the Duke and a former associate of Snake's. Inspecting the escape pod, Snake is ambushed by dozens of starving "crazies", and his radio is destroyed as he flees. Convinced the President is dead, Snake radios Hauk but is told he will be shot down if he returns without the President. ![]() Using a stealth glider to land atop the World Trade Center, Snake follows the President's tracker to a vaudeville theater only to find it on the wrist of a deluded vagrant. If Snake is successful, Hauk will neutralize the explosives. To ensure Snake's compliance, Hauk has him injected with micro-explosives that will sever his carotid arteries in 22 hours. Police Commissioner Bob Hauk offers a deal to Snake: if he rescues the President in time for the summit, Hauk will arrange a full presidential pardon. Meanwhile, former Special Forces soldier Snake Plissken is about to be sent into Manhattan after being convicted of robbing the Federal Reserve. Romero, the right-hand man of the Duke of New York, a powerful crime boss, warns the President is captured and will be killed if any further rescue attempts are made. Police are dispatched to rescue the President. The President is handcuffed with a briefcase and put into an escape pod, which drops into Manhattan as the aircraft crashes. ![]() In 1997, while flying President John Harker to a peace summit in Hartford, Air Force One is hijacked by a terrorist. The island is walled off from the outside world and is under heavy police surveillance. In a dystopian 1988, amidst total war against an alliance of China and the Soviet Union, the United States government has turned Manhattan into a giant maximum-security prison to deal with a 400% increase in crime. (1996), which was also directed and written by Carpenter and starred Russell. The film became a cult classic and was followed by a sequel, Escape from L.A. The film was nominated for four Saturn Awards, including Best Science Fiction Film and Best Direction. Released in the United States on July 10, 1981, the film received positive reviews from critics and was a commercial success, grossing more than $25.2 million at the box office. The film was co-written by Nick Castle, who had collaborated with Carpenter by portraying Michael Myers in Halloween. Louis, Missouri, on an estimated budget of $6 million. After the success of Halloween (1978), he had enough influence to begin production and filmed it mainly in St. Ex-soldier and current federal prisoner Snake Plissken (Russell) is given just 24 hours to go in and rescue the President of the United States, after which, if successful, he will be pardoned.Ĭarpenter wrote the film in the mid-1970s in reaction to the Watergate scandal. Air Force One is hijacked by anti-government insurgents who deliberately crash it into the walled borough. The film's storyline, set in the near-future world of 1997, concerns a crime-ridden United States, which has converted Manhattan Island in New York City into the country's sole maximum-security prison. Escape from New York is a 1981 American science fiction action film co-written, co-scored and directed by John Carpenter, and starring Kurt Russell, Lee Van Cleef, Ernest Borgnine, Donald Pleasence, Isaac Hayes, Adrienne Barbeau and Harry Dean Stanton. ![]()
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![]() The CUBE-10GX is equipped with Bass, Middle, and Treble controls for fine-tuning your tone, plus three high-quality effects. Three-Band EQ, Built-in Effects, and More Simple and intuitive to use, CUBE KIT makes it easy to customize the CUBE-10GX’s sound in seconds. For enhanced versatility, there are even amp types designed for bass and acoustic-electric guitar. But that’s just where the fun starts-using the CUBE KIT app for iOS and Android devices, you can load up those three slots with a variety of different amp types and adapt the sound of the CUBE-10GX for the music you like to play! Available as a free download, CUBE KIT includes seven additional COSM amp types to cover any style, from jazz to classic rock to high-gain metal. Out of the box, the CUBE-10GX comes ready to rock with Clean, Crunch, and Lead COSM amp types. ![]() Easily Customize Amp Types from Your Smart Phone or Tablet From bedroom practice to jamming with friends to tracking in the studio, the CUBE-10GX delivers top-shelf guitar tones wherever you play. Renowned CUBE construction quality provides rich, full sound and maximum durability, with a custom-designed 8-inch speaker, ultra-rigid cabinetry, heavy-duty corner protectors, and more. Packing versatile amp sounds, simple-yet-powerful tone controls, and high-caliber effects, the CUBE-10GX is ideal for both beginning guitarists and experienced players looking for a great sounding small amp.
![]() ![]() In the content box, click 'Add' and type in 'game.cxi' Output name can be whatever you want, as long as it ends in. CIA' and set the folder that contains the. 'Folder containing ' will be the root folder where romfs and exefs are Set exefs folder to the same location as the romfs Set romfs folder to the folder you extracted the NCCH partition/.CXI Path to extract can be in the same folder or in a new one NCCH File location will be the folder you extracted your. Set the 3DS File location to where your. A seperate patch for those who do not want to hear the move/keshin VA's Can link to the original ROM, you can still play your friend(s) who may not use this patch Bask in the glory of the original voices like the weeb you are! Full Japanese audio! No longer will you have to suffer through the cringeworthy dubbed voice acting. This does not apply to game exclusive keshins, no form of VA exist for those. Voiced Keshins - upon summoning a keshin, audio of that keshin's name will play. ![]() Voiced hissatsus - using audio from Strikers and the anime, I was able to add voices to as many moves as possible. Using a hissatsu move/tactic/keshin will show the name in Japanese, this is purely due to the fact I preferred it, not gonna lie. This includes all 5-a-side mini battles, aswell as taisen route teams and story teams. Team names now their original names (e.g Shiroshika instead of White Deer, The Lagoon instead of Ragnah etc. Japanese OP with lyrics displayed and correctly timed Mix 'n' Match renamed to MixiMax as per Japanese anime/game ![]() Undubbed stadium names, item names, PalPack Communities, cutscenes Fully edited menus and graphics to revert dub changes (such as returning 'fighting spirit' back to 'keshin') Tactics now have their original Japanese names (Grand Luster instead of Grand Plan etc.) Keshin names are now their original Japanese names (Eichi no Ou Bunguou instead of The Stationer etc.) This means everywhere, such as Move Manuals, in matches, top menu summary (a first for a Chrono Stone undub!), etc. Hissatsu names are now their original Japanese names (Death Drop instead of Doom Dive Drive etc.) Player names are now their original Japanese names, romanized. ![]() ![]() They’ll find their task is simple with these in hand: fish! Diadem anglers should bring several versatile lures, which can be acquired from the Ocean Fishing merchant, to better prepare for the next farming. ![]() We’ll tell you all you need to know about Diadem fishing in this Diadem fishing guide.ĭiadem anglers can access the zone after they have reached level ten. This contains the uncommon mats that appear during Umbral storms and may be retrieved from specific fish during these times. Unlike botanists and miners, who may harvest minerals straight from the ground, fishers must grab fish from the sky and extract elements from their de-synthesized bodies.
![]() ![]() ![]() This Privacy Policy describes how your personal information is collected, used, and shared when you visit or make a purchase from (the “Site”). They will feel heavy in your hand and you simply won't go back to plastic dice as they'll become an indispensable ally in any journey. While industry standard size is 16mm, our set averages at 18mm with a d20 of 20mm. The Bigger They Are, The Harder They Fall Meanwhile, the numbers are engraved, painted and centered: our team made sure they're not crowded, ensuring maximum readability. Our dice also feature sharp corners that produce the best balance possible compared to round edged dice. Weighing up to 50% more than average cheap plastic dice, they guarantee truly random drops for truly epic adventures! Norse Foundry's RPG dice are FULL METAL down to the core, no holes, no fills, no compromises. ![]() With our complete set of 7 pieces (d20, d12, 2x d10 (00-90 and 0-9), d8, d6, and d4), you are bound to make the most out of your RPG sessions or even Math Games. Norse Foundry's ultimate metal dice set for RPGs is the perfect solution for an epic journey of any kind. Whenever you're setting off on an adventure, it's important to use the right weapons. Such covens must have at least one living hag, as covens of three witchfires gain no coven-related abilities.What Good Is Plastic Against Orcs, Dragons and Goblins? The use of these abilities functions identically to other coven abilities. All abilities function at CL 9th, and save DCs are based on a Charisma score of 16. A hag coven that includes a witchfire gains the following additional coven spell-like abilities: 3/day- blight, create undead, fire storm (DC 21), nightmare (DC 18), waves of exhaustion (DC 20). Witchfires occasionally join or subjugate existing hag covens (see page 167 of the Pathfinder RPG Bestiary). Strings of will-o'-wisps are often found in the immediate vicinity of witchfires and are typically led by the undead, leading scholars to speculate that the creatures feed off of a witchfire's flames and fury. These ghostly creatures appear much as they did in life, although the grotesque undead energy that births them makes them appear young and attractive and wreathes their insubstantial bodies in a powerful aura of sickly green flame, a ghostly fire referred to as "witchflame" in local legends. When an exceptionally vile hag or witch dies with some malicious plot left incomplete, or proves too horridly tenacious to succumb to the call of death, the foul energies of these wicked old crones sometimes spawn incorporeal undead known as witchfires. A bolt of witchflame has a range of 60 feet with no range increment. Any creature entering the same square as a witchfire or striking it with a melee attack must succeed on a DC 22 Will save or begin burning with witchflame, even if the attack would not otherwise harm the witchfire because of its incorporeal nature. The supernatural flames can only be extinguished before this duration expires by a break enchantment, miracle, remove curse, or wish spell-the effective caster level of the witchflame is equal to the witchfire's HD (CL 10th for most witchfires). While under the effects of the witchflame, the victim gains vulnerability to fire and takes half again as much damage (+50%) from fire attacks of any sort. While these eerie flames deal no additional damage, the affected creature glows as per faerie fire and becomes sickened. Witchflame (Su) Any creature damaged by the incorporeal touch or ranged bolt attacks of a witchfire must succeed on a DC 22 Will save or become engulfed in sickly green flames. Organization solitary or coven (3 witchfires and hags-see below) Skills Bluff +17, Fly +14, Intimidate +20, Knowledge (any two) +13, Perception +16, Sense Motive +16, Stealth +19 Str -, Dex 22, Con -, Int 17, Wis 16, Cha 25įeats Combat Reflexes, Dodge, Improved Initiative, Lightning Reflexes, Mobility Spell-Like Abilities (CL 9th concentration +16)Īt will- dancing lights, disguise self, ghost sound (DC 17), invisibility, pyrotechnics (DC 19), ray of enfeeblement (DC 18)ġ/day-summon (level 4, 2 will-o'-wisps 50%) ![]() Ranged witchflame bolt +13 (8d6 fire plus witchflame) Melee incorporeal touch +13 (8d6 fire plus witchflame) Perception +16ĪC 24, touch 24, flat-footed 17 (+7 deflection, +6 Dex, +1 dodge)ĭefensive Abilities incorporeal, witchflame, Immune fire, undead traits Bathed in sickly green flames, this insubstantial specter of a beautiful young woman floats just off the ground. ![]() |